2D Top-Down candy themed action game. The game follows the adventures of Mashi, a marshmallow from the land of Chew Lagoon, who has set out to defeat the evil Ice Cream King who has been hoarding all the sugar in the land. You must fight the Ice Cream King and his minions to bring peace, happiness, and justice to the land of Chew Lagoon. Along the way you will gain the help of the Maro, small rainbow colored marshmallows who will help you fight the Ice Cream King’s forces. You will command them like a general, directing their movements and wielding their strength, you must be tactical, strategic, and bold. So steal yourself and get ready for a candy coated adventure.
Sugar Swarm is available from the DigiPen Game Gallery
On this project I was the Technical Director. I designed the (Component-based) architecture, and was responsible from programming the Serialization, Reflection, Message System, Level Editor, some of the Game Logic, and the Boss and Minion AI.
Sugar Swarm is available from the DigiPen Game Gallery
On this project I was the Technical Director. I designed the (Component-based) architecture, and was responsible from programming the Serialization, Reflection, Message System, Level Editor, some of the Game Logic, and the Boss and Minion AI.